A complete reference for Pride Essence.

  • The party system is based on classes and attributes, and repeating the same class within a group is not allowed.
  • This information helps you identify which classes are currently participating in your group and which roles are being filled:
    • Damage Dealer, Healer, Tanker, and Enchanter.


Party Composition Rules

  • A party cannot include two characters of the same Class.
  • Maximum of 5 players per party.
  • The Damage Dealer Role can be replaced by an additional Healer.
  • The Enchanter Role can be replaced by an additional Damage Dealer.
  • Tanker slot is exclusive to the Tanker Role and cannot be replaced by any other class.

RoleMinimumMaximum
Damage Dealer13
Healer12
Tanker11
Enchanter01

Damage Dealer = All damage classes in the game except those listed below.
Healers = Eva’s Saint / Shillien Saint/ Cardinal.
Tankers = Hell Knight / Phoenix Knight / Evas Templar / Shillien Templar.
Enchanters = Dominator / Doomcryer / Hierophant / Sword Muse / Spectral Dancer.


Party Synergy Buffs

  • Party Synergy Buff is activated when party members remain within a 900 range.
  • While within range, all party members benefit from special auras granted by specific roles, such as the Knight’s Aura from the Tank and the Enchanter’s Aura from the Enchanter.
  • The effect status of Party Synergy Buff is applied based on the level of the Enchanter or Tank in your party.

Levels Knight’s Aura Effects Enchanter’s Aura Effects Healer’s Aura Effects
40 – 75– P. Def. +2%
– M. Def. +2%
– Received Skill Critical Rate -2%
– Received Skill Critical Damage -2%
– P. Atk. +2%
– M. Atk. +2%
– Skill Critical Rate +2%
– Skill Critical Damage +2%
– Debuff/Anomaly Resist. +2%
– All Skill Cooldown. -1%
– Max HP +2%
76 – 79– P. Def. +4%
– M. Def. +4%
– Received Skill Critical Rate -4%
– Received Skill Critical Damage -4%
– P. Atk. +4%
– M. Atk. +4%
– Skill Critical Rate +4%
– Skill Critical Damage +4%
– Debuff/Anomaly Resist. +4%
– All Skill Cooldown. -2%
– Max HP +4%
80 – 84– P. Def. +6%
– M. Def. +6%
– Received Skill Critical Rate -6%
– Received Skill Critical Damage -6%
– P. Atk. +6%
– M. Atk. +6%
– Skill Critical Rate +6%
– Skill Critical Damage +6%
– Debuff/Anomaly Resist. +6%
– All Skill Cooldown. -3%
– Max HP +6%
85 – 89– P. Def. +8%
– M. Def. +8%
– Received Skill Critical Rate -8%
– Received Skill Critical Damage -8%
– P. Atk. +8%
– M. Atk. +8%
– Skill Critical Rate +8%
– Skill Critical Damage +8%
– Debuff/Anomaly Resist. +8%
– All Skill Cooldown. -4%
– Max HP +8%
90+– P. Def. +10%
– M. Def. +10%
– Received Skill Critical Rate -10%
– Received Skill Critical Damage -10%
– P. Atk. +10%
– M. Atk. +10%
– Skill Critical Rate +10%
– Skill Critical Damage +10%
– Debuff/Anomaly Resist. +10%
– All Skill Cooldown. -5%
– Max HP +10%

Party Bonus

Joining friends in a Party will grant additional XP/SP bonuses:

  • 2 members → +20% XP/SP bonus.
  • 3 members → +40% XP/SP bonus.
  • 4 members → +60% XP/SP bonus.
  • 5 members → +80% XP/SP bonus.