
Class Update: Fortune Seeker
Increased 10% PVP Damage.
The Fortune Seeker was fully reworked into a gambling-themed physical DPS: reliable ranged hits mixed with high-variance burst and crowd control. All new skills scale from level 76 to 95.
Fortune Shot – New Skill (25 Levels)
Main spammable ranged strike. Replaces the old Crushing Leap / Fatal Strike as the core damage.
Effect:
- Skill Power up to 10,400.
- Ignores Shield Defense, +15% built-in Critical Chance.
- 1s cast / 1s reuse.
- From Level 11 gains a second (additional) hit, doubling output.
Fortune Spin / Rolling – New Skill (25 Levels)
Effect:
- AoE spin hitting up to 5 targets.
- Skill Power up to 11,000, ignores shield, +15% crit.
- Reuse 20s (10s in PvE).
Fortune Crush – New Skill (12 Levels)
Effect:
- Heavy single-target hit, Skill Power up to 7,777, +25% crit.
- On hit applies −30% P./M. Def for 3s.
- 80% chance to Stun for 3s.
Fortune Wave – New Skill (2 Levels)
Effect:
- AoE burst on up to 5 targets, Skill Power 7,000 → 9,777.
- Randomly applies a −50% to −70% resistance break (Paralysis / Silence / Shock / Hold) for 5s.
- Reuse 15s (10s PvE).
Random Weapon Performance – New Ultimate
Signature high-variance skill. Reuse 30s, 200 MP.
Effect:
- Randomly triggers one of three combos: Stun, Knockdown, or Fear.
- Each deals a massive double AoE hit (~15,555 Skill Power ×2, up to 7 targets).
Fortune Dream – New Buff
Effect (20 min):
- P. Atk. +3% up to +15%, plus +300 up to +2,000 flat P. Atk.
- PvE Physical Skill/Attack Damage +5% up to +20%.
- Spawns Dream Bubbles that can proc a bonus 11,000-power strike on skill use.
Fortune Secret – New Buff (2 Levels)
Replaces the old Final Secret.
Effect (30s):
- P. Skill Power +10% / +15%.
- PvP Damage +15%.
- Bow / Crossbow / Pistol Resistance +60.
- PvP Magic Defense +12%.
Fortune Reinforce / Stubborn Heart – New Buffs
Fortune Reinforce (2 Levels):
- +1,000 flat P. Atk, +11% / +22% P. Atk.
- Skill Critical Damage +5% / +10%, PvE Damage +3% / +8%.
Stubborn Heart (2 Levels):
- +10% up to +25% resistance to Paralyze / Hold / Sleep / Shock.
- −30 Buff-Dispel resistance, PvE Damage +3% / +5%.
- 10% chance to self-heal on attack.
Maximize Body – New Defensive Ultimate
Replaces Braveheart.
Effect (10s / Reuse 150s):
- Max HP +50%.
- P. Def +5,000.
Rolling Dice – Level 2
New evolution of the dice mechanic.
New Effect:
- “Lucky / Very Lucky / Very Very Lucky” procs grant PvE Damage +3% up to +10%.
- Trigger bonus Sting hits (Skill Power 9,320 → 13,320) on your attacks.
Edge of Battle – New Skill
- Buffs the summon/servitor (Max HP/MP, P./M. Atk, crit rate & damage, EXP/SP gain).
- Chance on attack to proc Adrenal Rise (extra Skill Power).
Passives & Masteries
- Spoil Mastery (Lv. 90) – New passive: P. Atk +1,000, Max HP +1,000.
- Fortune Seeker’s Blessing – New class blessing buff.
- Dwarven Weapon Mastery – now up to Level 20 (lv. 76-95).
- Dwarven Armor Mastery – now up to Level 20 (lv. 76-95).
- Dwarven Recovery Mastery – extended to Level 15 (lv. 77-95).
Removed Skills
- Fatal Strike, Earthquake, Spoil Crush, Armor Crush, Final Frenzy and Final Secret were removed in favor of the Fortune kit.
Class Update: Maestro
Increased 10% PVP Damage.
The Maestro was fully reworked into a hammer-wielding blacksmith bruiser: strong single-target and AoE burst, self-sustain, and a crafting/support identity. All new skills scale from level 76 to 95.
Heavy Strike – New Skill (31 Levels)
Core spammable strike. Requires Sword / Two-handed Sword / Two-handed Blunt / Blunt / Pole.
Effect:
- Skill Power up to 8,430, ignores shield, +15% crit.
- 1s reuse (spammable).
Heavy Smash – New Skill (10 Levels)
Effect:
- Heavy single-target hit, Skill Power up to 11,760 (higher with dye sub-levels).
- Crit up to 35%, with a 50% chance of a bonus additional hit.
- Reuse 7s.
Iron Hammer Shot – New Skill (10 Levels)
Effect:
- Ranged AoE, up to 6 targets (1,200 range), Skill Power up to 7,323.
- Crit up to 35%, reuse 20s.
- Applies −20 Shock resistance and −15 weapon-type resistance for 5s.
Flying Hammer – New Skill (10 Levels)
Effect:
- Point-blank AoE around the caster, up to 8 targets, Skill Power up to 8,184.
- Crit up to 35%, reuse 30s.
- Triggers an 80% chance Stun (3s) plus an armor-break debuff (−5% up to −15% PvP P. Skill Def).
Maphr’s Hammer – New Ultimate
Transformation-only Ultimate (requires Prime Master Transformation).
Effect:
- AoE up to 13 targets, Skill Power 14,500.
- 50% Critical Chance, ignores shield, reuse 120s.
Blacksmith – New Party Buff
Replaces Braveheart.
Effect (up to 6 allies / 30s):
- Heals & grants +5,000 CP.
- +35% Disarm resistance.
- +20% resistance to all weapon types.
Tempered Steel / Hammer-Forged Might – New Buffs
Tempered Steel (4 Levels, 20 min): replaces Weapon Reinforcement.
- P. Atk +20% plus +500 up to +3,000 flat P. Atk.
- PvE Damage +5% up to +15%, AoE Damage +2% (Lv. 4).
Hammer-Forged Might (2 Levels, 30s):
- Skill Critical Rate +5% / +10%, Critical Damage +5% (Lv. 2).
- Skill Power +10%, Weapon-type Resistance +5% up to +15%.
Terra Resonance – New Defensive Ultimate
Effect (15s / Reuse 180s):
- Max HP +20% (with heal).
- P. & M. Def +3,000, −10 extra-hit damage taken.
- Small Damage Shield and debuff resistances.
Edge of Battle – New Skill
- Buffs the summon/servitor (Max HP/MP, P./M. Atk, crit rate & damage, EXP/SP gain).
- Chance on attack to proc Adrenal Rise (extra Skill Power).
New Passives
- Mana Supply – P. Atk +250, P./M. Def +200, MP Regen +15% and +5. Replaces the old Weapon Mastery.
- Ironclad – Max HP +500, P. Atk +5%, Accuracy +20, P. Def +400, M. Def +300.
- Impalement (3 Levels) – P. Atk +15% (plus +300 up to +1,000 flat), Atk. Spd. +10% up to +20%, Speed +5 up to +10.
- Maestro’s Rare Recipe (3 Levels) – HP/CP potion recovery +50 up to +150, Max HP +3% up to +10%, PvE Damage +1% up to +5%.
- Prime Armor – armor enhancement toggle.
- Maestro Craft Unlock – crafting identity passive.
Masteries & Removed Skills
- Dwarven Weapon Mastery / Armor Mastery – now up to Level 20 (lv. 76-95).
- Dwarven Recovery Mastery – extended to Level 10 (lv. 77-90).
- Removed: Fatal Strike, Earthquake, Armor Crush, Earth Tremor, Final Frenzy, Final Secret, Critical Creation, Master of Creation and Summon Burning Mechanic Golem.
General Classe Changes
- Sword Muse : 10% PvP / PvE Damage
- Spectral Dancer: 10% PvP / PvE Damage
- Doom Cryer : 10% PvP / PvE Damage
- Dominator: 10% PvP / PvE Damage
- Hell Knight : 10% PvP Defense
- Phoenix Knight: 10% PvP Defense
- Shillien Templar: 10% PvP Defense
- Eva Templar: 10% PvP Defense