
Boss Weapons
– Queen Ant’s Stone Breaker:
- Ajusted status points to INT/WIT from +5 or higher
- +5: +1
- +6: +2
- +7: +3
- +8: +4
- +9: +5
- +10: +6
– Orfen’s Venom Sword:
- Ajusted status points to STR/CON from +5 or higher.
- +5: +1
- +6: +2
- +7: +3
- +8: +4
- +9: +5
- +10: +6
– Gorde’s Flame Spear:
- Ajusted status points to STR/CON from +5 or higher.
- +5: +1
- +6: +2
- +7: +3
- +8: +4
- +9: +5
- +10: +6
– Galaxia’s Ancient Sword:
- Ajusted status points to STR/CON from +5 or higher.
- +5: +1
- +6: +2
- +7: +3
- +8: +4
- +9: +5
- +10: +6
Special Armor
– Helmet of Mana: Added P. Atk +6% when using Bow/Crossbow/Firearm.
Boss Jewels
– Core Ring:
- Added CON/MEN:
- +0: +1
- +1: +2
- +2: +3
- +3: +4
- +4: +5
- +5: +6
- +6: +7
- Increased P/M. Def:
- +0: +4%
- +1: +6%
- +2: +8%
- +3: +10%
- +4: +12%
- +5: +15%
- +6: +20%
- Increased received damage:
- +0: +4%
- +1: +6%
- +2: +8%
- +3: +10%
- +4: +12%
- +5: +15%
- +6: +18%
– Queen Ant Ring:
- Added STR/INT:
- +0: +1
- +1: +2
- +2: +3
- +3: +4
- +4: +5
- +5: +6
- +6: +7
- Increased P/M. Atk:
- +0: +6%
- +1: +8%
- +2: +10%
- +3: +13%
- +4: +15%
- +5: +17%
- +6: +25%
- Adjusted to All Critical Damage starts at +0:
- +0: +2%
- +1: +4%
- +2: +6%
- +3: +10%
- +4: +15%
- +5: +20%
- +6: +25%
– Orfen Earring: Added DEX/WIT and increased PvE damage porcentage on each enchant.
- Added DEX/WIT:
- +0: +1
- +1: +2
- +2: +3
- +3: +4
- +4: +5
- +5: +6
- +6: +7
- Increased PvE Damage :
- +0: +3%
- +1: +4%
- +2: +5%
- +3: +6%
- +4: +7%
- +5: +8%
- +6: +10%
– Antharas Earring:
- Adjusted CON/MEN:
- +0: +1
- +1: +2
- +2: +3
- +3: +4
- +4: +5
- +5: +6
- +6: +7
- Increased P/M. Atk and P/M. Def:
- +0: +5%
- +1: +8%
- +2: +10%
- +3: +12%
- +4: +14%
- +5: +15%
- Added Received All Critical Damage and Rate:
- +0: -1%
- +1: -2%
- +2: -3%
- +3: -4%
- +4: -5%
- +5: -6%
- +6: -7%
Stats Bonus

STR – When 110+: P. Skill Power +20%.

INT – When 110+: M. Skill Power +20%.

DEX – When 100+: P. Skill Critical Damage +20%.

WIT – When 90+: M. Critical Damage +20%.

CON – When 90+: Received Skill Critical Damage -10%.

MEN – When 85+: Received Skill Critical Rate -10%.
Accessories

Gran Kain Pendant:
- Invocation Lv. 2+(Active Skill): While on Kain’s Bless you will be able to suffer only 3 debuffs effects.

Shillien’s Talisman Lv. 1:
- CON/MEN +8
- DEX/WIT +7
- STR/INT +7
- Max CP/HP/MP +2500
- Resistance to All Weapons +5%
- All Received Critical Rate -20%
- P./M. Skill Cooldown -18%
- Skill Power +5%

Shillien’s Talisman Lv. 6:
- CON/MEN +8
- DEX/WIT +8
- STR/INT +8
- Max CP/HP/MP +3500
- Resistance to All Weapons +6%
- All Received Critical Rate -20%
- P./M. Skill Cooldown -18%
- Skill Power +5%

Shillien’s Talisman Lv. 12:
- CON/MEN +9
- DEX/WIT +9
- STR/INT +9
- Max CP/HP/MP +4200
- Resistance to All Weapons +8%
- All Received Critical Rate -20%
- P./M. Skill Cooldown -19%
- Skill Power +5%

Shillien’s Talisman Lv. 18:
- CON/MEN +10
- DEX/WIT +10
- STR/INT +10
- Max CP/HP/MP +5900
- Resistance to All Weapons +10%
- All Received Critical Rate -20%
- All Received Critical Damage -2%
- P./M. Skill Cooldown -21%
- Skill Power +5%

Shillien’s Talisman Lv. 24:
- CON/MEN +11
- DEX/WIT +11
- STR/INT +11
- Max CP/HP/MP +7100
- Resistance to All Weapons +12%
- All Received Critical Rate -20%
- All Received Critical Damage -4%
- P./M. Skill Cooldown -23%
- Skill Power +7%

Shillien’s Talisman Lv. 30:
- CON/MEN +12
- DEX/WIT +12
- STR/INT +12
- Max CP/HP/MP +8500
- Resistance to All Weapons +15%
- All Received Critical Rate -20%
- All Received Critical Damage -10%
- P./M. Skill Cooldown -25%
- Skill Power +10%