
NOTE: The next class balance it may happens in 30 up to 60 days. Any changes made at the Class Balance 11/06 may suffer in the future balances when new Stage Cap arrives.
- Added +3% Pvp Damage to all classes.

Sagittarius
- PvP Damage +5%.
Dexterous Body -> Agile Body: Archer
- Skill improved for all three professions.
- First level can be learned at character level 76.
- Parameters at maximum level (1 lvl):
- P. Atk. with Bow +10%.
- P. Def. +100.
- M. Def. +100.
- Max HP +1500.
- Received Skill Critical Rate from all Skills -5%.
- Received Skill Critical Damage from all Skills -5%.
- PvE damage bonus +10%.
- Modification:
- +1:
- P. Atk. with Bow +13%.
- P. Def. +300.
- M. Def. +300.
- Max HP +1500.
- Received Critical Hit Chance from all Skills -6%.
- Received Critical Damage from all Skills -6%.
- PvE damage bonus +10%.
- +2:
- P. Atk. with Bow +16%.
- P. Def. +600.
- M. Def. +600.
- Max HP +1500.
- Received Critical Hit Chance from all Skills -7%.
- Received Critical Damage from all Skills -7%.
- PvE damage bonus +10%.
- +3:
- P. Atk. with Bow +20%.
- P. Def. +1000.
- M. Def. +1000.
- Max HP +1500.
- Received Critical Hit Chance from all Skills -10%.
- Received Critical Damage from all Skills -10%.
- PvE damage bonus +10%.
- Trigger STR (55 -> 74)
- P.Atk +3%
- PvE Damage +5%
- Trigger STR (75 -90)
- P.Atk +6%
- PvE Damage +10%
- Trigger STR (90+)
- P.Atk +10%
- PvE Damage +15%
- +1:
Gust Shot
- Skill replacement:
Spike Shot →
Gust Shot. - First level can be learned at character level 76.
- Max skill level increased: from 8 levels to 10 levels.
- Before:
- Fires an arrow at the enemy’s leg.
- Character attacks the target with a powerful shot. Power 11000.
- Ignores 10% defense.
- Anomalous state: Speed -40, cannot use dash skills.
- Duration: 5 sec.
- After:
- Attacks the target and surrounding enemies with power 4824 added to P. Atk.
- Ignores 10% of the target’s defense.
- Possible critical hit.
- PvP: attacks up to 6 targets.
- PvE: attacks up to 10 targets.
Flame Arrow Rain
- Debuff: Broken Arrows.
- First level can be learned at character level 76.
- Combo effect remains available.
- Before:
- Fires an arrow filled with fire energy.
- Attacks the target and surrounding enemies. Power 12800.
- With a certain chance applies Broken Arrows effect to the target.
- Broken Arrows.
- Duration: 10 sec.
- P. Atk. -10%.
- M. Atk. -10%.
- P. Def. -10%.
- M. Def. -10%.
- Ignores 10% defense.
- After:
- Fires an arrow filled with fire energy.
- Attacks the target and surrounding enemies. Power 12800.
- With a certain chance applies Broken Arrows effect to the target.
- Broken Arrows.
- Duration: 10 sec.
- P. Atk. -10%.
- M. Atk. -10%.
- P. Def. -10%.
- M. Def. -10%.
- Ignores 10% defense.
- PvP: attacks up to 6 targets.
- PvE: attacks up to 6 targets.
- PvE Reuse : 8 Seconds
- Modification:
- +1:
- Rains down arrows on the target and surrounding enemies with power 11000 added to.
- P. Atk. Ignores 10% of target’s defense.
- Possible critical hit.
- Applies Broken Arrows. Broken Arrows.
- P. Atk. -16% M. Atk. -16%.
- MP 170, range 700,.
- cast time 1.5 sec.
- reuse delay 12 sec.
- +2:
- Rains down arrows on the target and surrounding enemies with power 11300
- Attacks 2 times
- P. Atk. Ignores 10% of target’s defense.
- Possible critical hit.
- Applies Broken Arrows. Broken Arrows.
- P. Atk. -17% M. Atk. -17%.
- MP 170, range 700,.
- cast time 1.5 sec.
- reuse delay 10 sec.
- +3:
- Rains down arrows on the target and surrounding enemies with power 11700
- Attacks 2 times
- P. Atk. Ignores 15% of target’s defense.
- Possible critical hit.
- Applies Broken Arrows. Broken Arrows.
- P. Atk. -20% M. Atk. -20%.
- MP 170, range 700,.
- cast time 1.5 sec.
- reuse delay 8 sec.
- +1:
Burning Shot
- Debuff: Ignition.
- Before: Damage over Time
- After: All Skill power -5%.
- Duration: before 5 sec., after 3 sec.
- First level can be learned at character level 76.
- Before:
- Fires an arrow filled with fire energy.
- Attacks the target and surrounding enemies. Power 8800.
- Ignores 5% defense.
- Applies Ignition to the target.
- After:
- Fires arrows that attack the target and surrounding enemies.
- Power 8800.
- Ignores 10% of the target’s defense.
- Possible critical hit.
- Combo effect remains available.
- Applies Ignition.
- Skill power -5%.
- Duration 3 sec.
- PvP: attacks up to 6 targets.
- PvE: attacks up to 10 targets.
True Target
- First level can be learned at character level 76.
- Before:
- When using a bow, P. Atk. +8%.
- Repression chance +5%.
- Hold chance +5%.
- Max HP +300.
- Attack applies negative effect Vulnerability to Bows.
- Vulnerability to Bows.
- Negative effect: target’s resistance to bow attacks -33%.
- Duration: 10 sec.
- Trigger reuse delay: 10 sec.
- After:
- Max HP +2000.
- P. Atk. with Bow +20%.
- Physical Skill Power +5%.
- PvE damage bonus +5%.
- Pull chance +5%.
- Hold chance +5%.
- Attack applies negative effect Vulnerability to Bows.
- Vulnerability to Bows.
- Negative effect: target’s resistance to bow attacks -33%.
- Duration: 10 sec.
- Trigger reuse delay: 10 sec.
- Parameters at maximum level (2 lvl):
- Max HP +3000.
- P. Atk. with Bow +30%.
- Physical Skill Power +10%.
- PvE damage bonus +15%.
- Pull chance +10%.
- Hold chance +20%.
- Skill enhancement.
- Lethal Shot – Lethal Shot: Improved (Old Legendary Lethal Shot)
- Attack applies negative effect Vulnerability to Bows.
- Vulnerability to Bows.
- Negative effect: target’s resistance to bow attacks -40%.
- Duration: 10 sec.
- Trigger reuse delay: 10 sec.
Legendary Archer
- Legendary Shot:
Legendary Shot.
- Linked skill: Sniper Shot Focus.
- First level can be learned at character level 76.
- Before:
- Grants the power of a legendary archer.
- P. Atk. +25%.
- Physical Skill Critical Rate +20%.
- Physical Skill Critical Power +20%.
- Max HP +10%.
- Melee resistance +10%.
- PvE damage bonus +5%.
- Physical Skill Power +2%.
- Skill enhancement.
- Lethal Shot → Legendary Lethal Shot.
- With a certain chance increases the number of attacks for Lethal Shot.
- After:
- Inherits the power of a legendary archer.
- Max HP +20%.
- P. Atk. +30%.
- P. Atk. +2000.
- Physical Skill Critical Rate +30%.
- Physical Skill Critical Damage+30%.
- Physical Skill Power +5%.
- Received Skill Critical Rate from all Skills -10%.
- Melee resistance +10%.
- Allows using class Legendary Shot while transformed.
- Lethal Shot increase trigger extra hit to 50%
- Parameters at maximum level (2 lvl):
- Inherits the power of a legendary archer.
- Max HP +30%.
- P. Atk. +40%.
- P. Atk. +5000.
- Physical Skill Critical Rate +40%.
- Physical Skill Critical Damage +40%.
- Physical Skill Power +10%.
- Received Skill Critical Rate from all Skills -15%.
Archmage
- PvP Damage +10%.

Magic Wound
- Can be learned at character level 44.
- Before:
- Active: Debuff/ Anomaly skill
- Decreases the target’s M. Def.
- M. Def. -23%.
- After:
- With a certain chance applies Magic Wound when hit by enemies.
- Decreases the target’s M. Def.
- M. Def. -23%.
- PvP Magic Defence -7%.
- Parameters at maximum level:
- With a certain chance applies Magic Wound when hit by enemies.
- Decreases the target’s M. Def.
- M. Def. -28%.
- PvP Magic Defence -7%.
- Maximum acquisition level: 90.

Spell Mastery
Can be learned at character level 76(Lv. 1) and 88(Lv. 2).
- Before:
- The skill of spellmaking is a matter of habit.
- M. Atk. +3000.
- M. Atk. +15%.
- M. Skill Critical Rate +10%.
- Increases max M. Skill Critical Rate.
- After:
- The skill of spellmaking is a matter of habit.
- M. Atk. +3000.
- M. Atk. +15%.
- M. Skill Critical Rate +10%.
- M. Skill Critical Rate +50.
- Increases max M. Skill Critical Rate.
- Parameters at maximum level:
- The skill of spellmaking is a matter of habit.
- M. Atk. +3000.
- M. Atk. +15%.
- M. Skill Critical Rate +10%.
- M. Skill Critical Rate +200.
- Increases max M. Skill Critical Rate.

Master of Flame
- Can be learned at character level 76.
- Before:
- Empowers your magic.
- M. Skill Power +10%.
- PvE damage bonus +15%.
- Max MP +15%.
- Skill upgrade.
- Flame Explosion.
- Number of attacks: 1 → 2.
- Increases skill power.
- After:
- Empowers your magic.
- M. Skill Power +10%.
- PvE damage bonus +15%.
- Max MP +15%.
- Skill upgrade.
- Flame Explosion.
- Number of attacks: 1 → 2.
- Increases skill power.
- Parameters at maximum level:
- Empowers your magic.
- M. Skill Power +10%.
- PvE damage bonus +15%.
- Max MP +15%.
- Skill upgrade.
- Flame Explosion.
- Number of attacks: 1 → 2.
- Increases skill power.
- Prominence → Prominence: Master of Flame
- Number of attacks: 1 → 2.
- Increases skill power.

Mystic Meteor
- New Skill
- Can be learned at character level 76.
- Creates an Ice Field in the target’s area.
- Attacks enemies with 144 power.
- PvP / PvE Target up to 10.
- Skill effect:
- Ice Field
- The designated area is covered with ice.
- Enemies inside the area receive Burning Cold.
- Field duration: 5 sec.
- Burning Cold
- Paralysis / Suppression / Sleep Resistance -30%.
- PvE: M. Def. -10%.
- PvP: Speed -90%.
- PvP: Blocks rush skills.
- Cold duration: 3 sec.
- Ice Field
- Parameters at maximum level:
- Creates an Ice Field in the target’s area.
- Attacks enemies with increased skill power.
- Ice Field
- The designated area is covered with ice.
- Enemies inside the area receive Burning Cold.
- Field duration: 5 sec.
- Burning Cold
- Paralysis / Suppression / Sleep Resistance -30%.
- PvE: M. Def. -10%.
- PvP: Speed -90%.
- PvP: Blocks rush skills.
- Cold duration: 3 sec.
Soultaker
- PvP Damage +10%.

Magic Wound
- Can be learned at character level 44.
- Before:
- Active: Debuff/ Anomaly skill
- Decreases the target’s M. Def.
- M. Def. -23%.
- After:
- With a certain chance applies Magic Wound when hit by enemies.
- Decreases the target’s M. Def.
- M. Def. -23%.
- PvP Magic Defence -7%.
- Parameters at maximum level:
- With a certain chance applies Magic Wound when hit by enemies.
- Decreases the target’s M. Def.
- M. Def. -28%.
- PvP Magic Defence -7%.
- Maximum acquisition level: 90.

Spell Mastery
Can be learned at character level 76(Lv. 1) and 88(Lv. 2).
- Before:
- The skill of spellmaking is a matter of habit.
- M. Atk. +3000.
- M. Atk. +15%.
- M. Skill Critical Rate +10%.
- Increases max M. Skill Critical Rate.
- After:
- The skill of spellmaking is a matter of habit.
- M. Atk. +3000.
- M. Atk. +15%.
- M. Skill Critical Rate +10%.
- M. Skill Critical Rate +50.
- Increases max M. Skill Critical Rate.
- Parameters at maximum level:
- The skill of spellmaking is a matter of habit.
- M. Atk. +3000.
- M. Atk. +15%.
- M. Skill Critical Rate +10%.
- M. Skill Critical Rate +200.
- Increases max M. Skill Critical Rate.

Master of Void
- Can be learned at character level 76(Lv. 1) and 88(Lv. 2).
- Before:
- Empowers your magic.
- M. Skill Power +10%.
- PvE damage bonus +15%.
- Max MP +15%.
- Skill upgrade.
- Dark Explosion.
- Number of attacks: 1 → 2.
- Increases skill power.
- After:
- Empowers your magic.
- M. Skill Power +10%.
- PvE damage bonus +15%.
- Max MP +15%.
- Skill upgrade.
- Dark Explosion.
- Number of attacks: 1 → 2.
- Increases skill power.
- Parameters at maximum level:
- Empowers your magic.
- M. Skill Power +10%.
- PvE damage bonus +15%.
- Max MP +15%.
- Skill upgrade.
- Dark Explosion.
- Number of attacks: 1 → 2.
- Increases skill power.
- Death Spike→ Death Spike: Master of Void
- Number of attacks: 1 → 2.
- Increases skill power.

Black Pool
New Skill
- Can be learned at character level 76.
- Creates an Ice Field in the target’s area.
- Attacks enemies with 144 power.
- Skill effect:
- Ice Field
- The designated area is covered with ice.
- Enemies inside the area receive Burning Cold.
- Field duration: 5 sec.
- Burning Cold
- Paralysis / Suppression / Sleep Resistance -30%.
- PvE: M. Def. -10%.
- PvP: Speed -90%.
- PvP: Blocks rush skills.
- Cold duration: 3 sec.
- Ice Field
- Parameters at maximum level:
- Creates an Ice Field in the target’s area.
- Attacks enemies with increased skill power.
- Ice Field
- The designated area is covered with ice.
- Enemies inside the area receive Burning Cold.
- Field duration: 5 sec.
- Burning Cold
- Paralysis / Suppression / Sleep Resistance -30%.
- PvE: M. Def. -10%.
- PvP: Speed -90%.
- PvP: Blocks rush skills.
- Cold duration: 3 sec.
Hierophant
- PvP Damage +10%.

Moonlight Sentinel
- PvP Damage +5%.
Dexterous Body -> Agile Body: Archer
- Skill improved for all three professions.
- First level can be learned at character level 76.
- Parameters at maximum level (1 lvl):
- P. Atk. with Bow +10%.
- P. Def. +100.
- M. Def. +100.
- Max HP +1500.
- Received Skill Critical Rate from all Skills -5%.
- Received Skill Critical Damage from all Skills -5%.
- PvE damage bonus +10%.
- Modification:
- +1:
- P. Atk. with Bow +13%.
- P. Def. +300.
- M. Def. +300.
- Max HP +1500.
- Received Critical Hit Chance from all Skills -6%.
- Received Critical Damage from all Skills -6%.
- PvE damage bonus +10%.
- +2:
- P. Atk. with Bow +16%.
- P. Def. +600.
- M. Def. +600.
- Max HP +1500.
- Received Critical Hit Chance from all Skills -7%.
- Received Critical Damage from all Skills -7%.
- PvE damage bonus +10%.
- +3:
- P. Atk. with Bow +20%.
- P. Def. +1000.
- M. Def. +1000.
- Max HP +1500.
- Received Critical Hit Chance from all Skills -10%.
- Received Critical Damage from all Skills -10%.
- PvE damage bonus +10%.
- Trigger STR (55 -> 74)
- P.Atk +3%
- PvE Damage +5%
- Trigger STR (75 -90)
- P.Atk +6%
- PvE Damage +10%
- Trigger STR (90+)
- P.Atk +10%
- PvE Damage +15%
- +1:
Gust Shot
- Skill replacement:
Spike Shot →
Gust Shot. - First level can be learned at character level 76.
- Max skill level increased: from 8 levels to 10 levels.
- Before:
- Fires an arrow at the enemy’s leg.
- Character attacks the target with a powerful shot. Power 11000.
- Ignores 10% defense.
- Anomalous state: Speed -40, cannot use dash skills.
- Duration: 5 sec.
- After:
- Attacks the target and surrounding enemies with power 4824 added to P. Atk.
- Ignores 10% of the target’s defense.
- Possible critical hit.
- PvP: attacks up to 6 targets.
- PvE: attacks up to 10 targets.
True Target
- First level can be learned at character level 76.
- Removed skill level: 3.
- Before:
- When using a bow, P. Atk. +8%.
- Repression chance +5%.
- Hold chance +5%.
- Max HP +300.
- Attack applies negative effect Vulnerability to Bows.
- Vulnerability to Bows.
- Negative effect: target’s resistance to bow attacks -33%.
- Duration: 10 sec.
- Trigger reuse delay: 10 sec.
- After:
- Max HP +2000.
- P. Atk. with Bow +20%.
- Physical Skill Power +5%.
- PvE damage bonus +5%.
- Pull chance +5%.
- Hold chance +5%.
- Attack applies negative effect Vulnerability to Bows.
- Vulnerability to Bows.
- Negative effect: target’s resistance to bow attacks -33%.
- Duration: 10 sec.
- Trigger reuse delay: 10 sec.
- Parameters at maximum level (2 lvl):
- Max HP +3000.
- P. Atk. with Bow +30%.
- Physical Skill Power +10%.
- PvE damage bonus +15%.
- Pull chance +10%.
- Hold chance +20%.
- Skill enhancement.
- Lethal Shot – Lethal Shot: Improved (Old Legendary Lethal Shot)
- Attack applies negative effect Vulnerability to Bows.
- Vulnerability to Bows.
- Negative effect: target’s resistance to bow attacks -40%.
- Duration: 10 sec.
- Trigger reuse delay: 10 sec.
Legendary Archer
- Legendary Shot:
Legendary Shot.
- Linked skill: Moonlight Hurricane.
- First level can be learned at character level 76.
- Before:
- Grants the power of a legendary archer.
- P. Atk. +25%.
- Physical Skill Critical Rate +20%.
- Physical Skill Critical Power +20%.
- Max HP +10%.
- Melee resistance +10%.
- PvE damage bonus +5%.
- Physical Skill Power +2%.
- Skill enhancement.
- Lethal Shot → Legendary Lethal Shot.
- With a certain chance increases the number of attacks for Lethal Shot.
- After:
- Inherits the power of a legendary archer.
- Max HP +20%.
- P. Atk. +30%.
- P. Atk. +2000.
- Physical Skill Critical Rate +30%.
- Physical Skill Critical Damage+30%.
- Physical Skill Power +5%.
- Received Skill Critical Rate from all Skills -10%.
- Melee resistance +10%.
- Allows using class Legendary Shot while transformed.
- Lethal Shot increase trigger extra hit to 50%
- Parameters at maximum level (2 lvl):
- Inherits the power of a legendary archer.
- Max HP +30%.
- P. Atk. +40%.
- P. Atk. +5000.
- Physical Skill Critical Rate +40%.
- Physical Skill Critical Damage +40%.
- Physical Skill Power +10%.
- Received Skill Critical Rate from all Skills -15%.
Water Arrow Rain
- First level can be learned at character level 76.
- Before:
- Fires an arrow filled with water energy.
- Attacks the target and surrounding enemies. Power 12800.
- With a certain chance applies Broken Arrows effect to the target.
- Broken Arrows.
- Duration: 10 sec.
- P. Atk. -10%.
- M. Atk. -10%.
- P. Def. -10%.
- M. Def. -10%.
- Ignores 10% defense.
- After:
- Rains down arrows on the target and surrounding enemies.
- Attacks 1 time with power 10800 added to P. Atk.
- Ignores 10% of the target’s defense.
- Possible critical hit.
- Applies Broken Arrows.
- Broken Arrows.
- P. Atk. -10%.
- M. Atk. -10%.
- P. Def. -10%.
- M. Def. -10%.
- Duration: 10 sec.
- PvP: attacks up to 6 targets.
- PvE: attacks up to 6 targets.
- PvE Reuse : 8 Seconds
- Modification:
- +1:
- Rains down arrows on the target and surrounding enemies. with power 11000
- P. Atk. Ignores 10% of target’s defense.
- Possible critical hit.
- Applies Broken Arrows.
- Broken Arrows.
- P. Atk. -16% M. Atk. -16%.
- Broken Arrows.
- MP 170, range 700,.
- cast time 1.5 sec.
- reuse delay 12 sec.
- +2:
- Rains down arrows on the target and surrounding enemies with power 11300
- Attacks 2 times
- P. Atk. Ignores 10% of target’s defense.
- Possible critical hit.
- Applies Broken Arrows.
- Broken Arrows.
- P. Atk. -17% M. Atk. -17%.
- Broken Arrows.
- MP 170, range 700
- cast time 1.5 sec
- reuse delay 10 sec.
- +3:
- Rains down arrows on the target and surrounding enemies with power 11700
- Attacks 2 times
- P. Atk. Ignores 15% of target’s defense.
- Possible critical hit.
- Applies Broken Arrows.
- Broken Arrows.
- P. Atk. -20% M. Atk. -20%.
- Broken Arrows.
- MP 170, range 700
- cast time 1.5 sec
- reuse delay 8 sec.
- +1:
Freezing Shot
- Debuff: Cold.
- NEW – All Skill Power -5%.
- Duration: before 5 sec., after 3 sec.
- First level can be learned at character level 76.
- Before:
- Fires an arrow filled with cold energy.
- Attacks the target and surrounding enemies. Power 8800.
- Ignores 5% defense.
- Applies Cold to the target.
- If the target has Moisture (Water Arrow Rain),.
- then Cold Wave effect is applied.
- (damage depends on P. Atk.).
- After:
- Fires arrows that attack the target and surrounding enemies.
- Power 8800.
- Ignores 10% of the target’s defense.
- Possible critical hit.
- Applies Cold.
- Duration 3 sec.
- PvP: attacks up to 6 targets.
- PvE: attacks up to 10 targets.
- Combo effect remains available.
- Parameters at maximum level (5 lvl):
- Fires arrows that attack the target and surrounding enemies.
- Power 10200.
- Ignores 10% of the target’s defense.
- Possible critical hit.
- Applies Cold.
Mystic Muse
- PvP Damage +10%.

Magic Wound
- Can be learned at character level 44.
- Before:
- Active: Debuff/ Anomaly skill
- Decreases the target’s M. Def.
- M. Def. -23%.
- After:
- With a certain chance applies Magic Wound when hit by enemies.
- Decreases the target’s M. Def.
- M. Def. -23%.
- PvP Magic Defence -7%.
- Parameters at maximum level:
- With a certain chance applies Magic Wound when hit by enemies.
- Decreases the target’s M. Def.
- M. Def. -28%.
- PvP Magic Defence -7%.
- Maximum acquisition level: 90.

Spell Mastery
Can be learned at character level 76(Lv. 1) and 88(Lv. 2).
- Before:
- The skill of spellmaking is a matter of habit.
- M. Atk. +3000.
- M. Atk. +15%.
- M. Skill Critical Rate +10%.
- Increases max M. Skill Critical Rate.
- After:
- The skill of spellmaking is a matter of habit.
- M. Atk. +3000.
- M. Atk. +15%.
- M. Skill Critical Rate +10%.
- M. Skill Critical Rate +50.
- Increases max M. Skill Critical Rate.
- Parameters at maximum level:
- The skill of spellmaking is a matter of habit.
- M. Atk. +3000.
- M. Atk. +15%.
- M. Skill Critical Rate +10%.
- M. Skill Critical Rate +200.
- Increases max M. Skill Critical Rate.

Master of Flame
- Can be learned at character level 76(Lv. 1) and 88(Lv. 2).
- Before:
- Empowers your magic.
- M. Skill Power +10%.
- PvE damage bonus +15%.
- Max MP +15%.
- Skill upgrade.
- Water Explosion.
- Number of attacks: 1 → 2.
- Increases skill power.
- After:
- Empowers your magic.
- M. Skill Power +10%.
- PvE damage bonus +15%.
- Max MP +15%.
- Skill upgrade.
- Water Explosion.
- Number of attacks: 1 → 2.
- Increases skill power.
- Parameters at maximum level:
- Empowers your magic.
- M. Skill Power +10%.
- PvE damage bonus +15%.
- Max MP +15%.
- Skill upgrade.
- Water Explosion.
- Number of attacks: 1 → 2.
- Increases skill power.
- Hydro Blast → Hydro Blast: Master of Water
- Number of attacks: 1 → 2.
- Increases skill power.

Ghost Sentinel
- PvP Damage +5%.
Dexterous Body -> Agile Body: Archer
- Skill improved for all three professions.
- First level can be learned at character level 76.
- Parameters at maximum level (1 lvl):
- P. Atk. with Bow +10%.
- P. Def. +100.
- M. Def. +100.
- Max HP +1500.
- Received Skill Critical Rate from all Skills -5%.
- Received Skill Critical Damage from all Skills -5%.
- PvE damage bonus +10%.
- Modification:
- +1:
- P. Atk. with Bow +13%.
- P. Def. +300.
- M. Def. +300.
- Max HP +1500.
- Received Critical Hit Chance from all Skills -6%.
- Received Critical Damage from all Skills -6%.
- PvE damage bonus +10%.
- +2:
- P. Atk. with Bow +16%.
- P. Def. +600.
- M. Def. +600.
- Max HP +1500.
- Received Critical Hit Chance from all Skills -7%.
- Received Critical Damage from all Skills -7%.
- PvE damage bonus +10%.
- +3:
- P. Atk. with Bow +20%.
- P. Def. +1000.
- M. Def. +1000.
- Max HP +1500.
- Received Critical Hit Chance from all Skills -10%.
- Received Critical Damage from all Skills -10%.
- PvE damage bonus +10%.
- Trigger STR (55 -> 74)
- P.Atk +3%
- PvE Damage +5%
- Trigger STR (75 -90)
- P.Atk +6%
- PvE Damage +10%
- Trigger STR (90+)
- P.Atk +10%
- PvE Damage +15%
- +1:
Gust Shot
- Skill replacement:
Spike Shot →
Gust Shot. - First level can be learned at character level 76.
- Max skill level increased: from 8 levels to 10 levels.
- Before:
- Fires an arrow at the enemy’s leg.
- Character attacks the target with a powerful shot. Power 11000.
- Ignores 10% defense.
- Anomalous state: Speed -40, cannot use dash skills.
- Duration: 5 sec.
- After:
- Attacks the target and surrounding enemies with power 4824 added to P. Atk.
- Ignores 10% of the target’s defense.
- Possible critical hit.
- PvP: attacks up to 6 targets.
- PvE: attacks up to 10 targets.
True Target
- First level can be learned at character level 76.
- Removed skill level: 3.
- Before:
- When using a bow, P. Atk. +8%.
- Repression chance +5%.
- Hold chance +5%.
- Max HP +300.
- Attack applies negative effect Vulnerability to Bows.
- Vulnerability to Bows.
- Negative effect: target’s resistance to bow attacks -33%.
- Duration: 10 sec.
- Trigger reuse delay: 10 sec.
- After:
- Max HP +2000.
- P. Atk. with Bow +20%.
- Physical Skill Power +5%.
- PvE damage bonus +5%.
- Pull chance +5%.
- Hold chance +5%.
- Attack applies negative effect Vulnerability to Bows.
- Vulnerability to Bows.
- Negative effect: target’s resistance to bow attacks -33%.
- Duration: 10 sec.
- Trigger reuse delay: 10 sec.
- Parameters at maximum level (2 lvl):
- Max HP +3000.
- P. Atk. with Bow +30%.
- Physical Skill Power +10%.
- PvE damage bonus +15%.
- Pull chance +10%.
- Hold chance +20%.
- Skill enhancement.
- Lethal Shot – Lethal Shot: Improved (Old Legendary Lethal Shot)
- Attack applies negative effect Vulnerability to Bows.
- Vulnerability to Bows.
- Negative effect: target’s resistance to bow attacks -40%.
- Duration: 10 sec.
- Trigger reuse delay: 10 sec.
Legendary Archer
- Legendary Shot:
Legendary Shot.
- Linked skill: Fatal Bow.
- First level can be learned at character level 76.
- Before:
- Grants the power of a legendary archer.
- P. Atk. +25%.
- Physical Skill Critical Rate +20%.
- Physical Skill Critical Power +20%.
- Max HP +10%.
- Melee resistance +10%.
- PvE damage bonus +5%.
- Physical Skill Power +2%.
- Skill enhancement.
- Lethal Shot → Legendary Lethal Shot.
- With a certain chance increases the number of attacks for Lethal Shot.
- After:
- Inherits the power of a legendary archer.
- Max HP +20%.
- P. Atk. +30%.
- P. Atk. +2000.
- Physical Skill Critical Rate +30%.
- Physical Skill Critical Damage+30%.
- Physical Skill Power +5%.
- Received Skill Critical Rate from all Skills -10%.
- Melee resistance +10%.
- Allows using class Legendary Shot while transformed.
- Lethal Shot increase trigger extra hit to 50%
- Parameters at maximum level (2 lvl):
- Inherits the power of a legendary archer.
- Max HP +30%.
- P. Atk. +40%.
- P. Atk. +5000.
- Physical Skill Critical Rate +40%.
- Physical Skill Critical Damage +40%.
- Physical Skill Power +10%.
- Received Skill Critical Rate from all Skills -15%.
Storm Arrow Rain
- First level can be learned at character level 76.
- Max skill level increased: from 2 levels to 7 levels.
- Before:
- Fires an arrow filled with storm energy.
- Attacks the target and surrounding enemies. Power 12800.
- With a certain chance applies Broken Arrows effect to the target.
- Broken Arrows.
- Duration: 10 sec.
- P. Atk. -10%.
- M. Atk. -10%.
- P. Def. -10%.
- M. Def. -10%.
- Ignores 10% defense.
- After:
- Rains down arrows on the target and surrounding enemies.
- Attacks 1 time with power 10800 added to P. Atk.
- Ignores 10% of the target’s defense.
- Possible critical hit.
- Applies Broken Arrows.
- Broken Arrows.
- P. Atk. -10%.
- M. Atk. -10%.
- P. Def. -10%.
- M. Def. -10%.
- Duration: 10 sec.
- PvP: attacks up to 6 targets.
- PvE: attacks up to 6 targets.
- PvE Reuse : 8 Seconds
- Modification:
- +1:
- Rains down arrows on the target and surrounding enemies with power 11000
- P. Atk. Ignores 15% of target’s defense.
- Possible critical hit.
- Applies Broken Arrows.
- Broken Arrows.
- P. Atk. -16% M. Atk. -16%.
- Broken Arrows.
- MP 170, range 700,.
- cast time 1.5 sec.,.
- reuse delay 12 sec.
- +2:
- Rains down arrows on the target and surrounding enemies with power 11300
- Attacks 2 times
- P. Atk. Ignores 15% of target’s defense.
- Possible critical hit.
- Applies Broken Arrows.
- Broken Arrows.
- P. Atk. -17% M. Atk. -17%.
- Broken Arrows.
- MP 170, range 700,.
- cast time 1.5 sec.,.
- reuse delay 10 sec.
- +3:
- Rains down arrows on the target and surrounding enemies with power 11700.
- Attacks 2 times
- P. Atk. Ignores 15% of target’s defense.
- Possible critical hit.
- Applies Broken Arrows.
- Broken Arrows.
- P. Atk. -20% M. Atk. -20%.
- Broken Arrows.
- MP 170, range 700,.
- cast time 1.5 sec.,.
- reuse delay 8 sec.
- +1:
Wind Shot
- Debuff: Breeze.
- NEW – Physical Skill Power -5%.
- Duration: before 5 sec., after 3 sec.
- First level can be learned at character level 76.
- Before:
- Fires an arrow filled with wind energy.
- Attacks the target and surrounding enemies. Power 8800.
- Ignores 5% defense.
- Applies Breeze to the target.
- If the target has Whirlwind (Storm Arrow Rain),.
- then Tearing Wind effect is applied.
- (damage depends on P. Atk.).
- After:
- Fires arrows that attack the target and surrounding enemies.
- Power 8800.
- Ignores 10% of the target’s defense.
- Possible critical hit.
- Applies Breeze.
- Duration 3 sec.
- PvP: attacks up to 6 targets.
- PvE: attacks up to 10 targets.
- Combo effect remains available.
- Parameters at maximum level (5 lvl):
- Fires arrows that attack the target and surrounding enemies.
- Power 10200.
- Ignores 10% of the target’s defense.
- Possible critical hit.
- Applies Breeze.
Storm Screamer
PvP Damage +10%.

Magic Wound
- Can be learned at character level 44.
- Before:
- Active: Debuff/ Anomaly skill
- Decreases the target’s M. Def.
- M. Def. -23%.
- After:
- With a certain chance applies Magic Wound when hit by enemies.
- Decreases the target’s M. Def.
- M. Def. -23%.
- PvP Magic Defence -7%.
- Parameters at maximum level:
- With a certain chance applies Magic Wound when hit by enemies.
- Decreases the target’s M. Def.
- M. Def. -28%.
- PvP Magic Defence -7%.
- Maximum acquisition level: 90.

Spell Mastery
Can be learned at character level 76(Lv. 1) and 88(Lv. 2).
- Before:
- The skill of spellmaking is a matter of habit.
- M. Atk. +3000.
- M. Atk. +15%.
- M. Skill Critical Rate +10%.
- Increases max M. Skill Critical Rate.
- After:
- The skill of spellmaking is a matter of habit.
- M. Atk. +3000.
- M. Atk. +15%.
- M. Skill Critical Rate +10%.
- M. Skill Critical Rate +50.
- Increases max M. Skill Critical Rate.
- Parameters at maximum level:
- The skill of spellmaking is a matter of habit.
- M. Atk. +3000.
- M. Atk. +15%.
- M. Skill Critical Rate +10%.
- M. Skill Critical Rate +200.
- Increases max M. Skill Critical Rate.

Master of Thunder
- Can be learned at character level 76(Lv. 1) and 88(Lv. 2).
- Before:
- Empowers your magic.
- M. Skill Power +10%.
- PvE damage bonus +15%.
- Max MP +15%.
- Skill upgrade.
- Thunder Explosion.
- Number of attacks: 1 → 2.
- Increases skill power.
- After:
- Empowers your magic.
- M. Skill Power +10%.
- PvE damage bonus +15%.
- Max MP +15%.
- Skill upgrade.
- Thunder Explosion.
- Number of attacks: 1 → 2.
- Increases skill power.
- Parameters at maximum level:
- Empowers your magic.
- M. Skill Power +10%.
- PvE damage bonus +15%.
- Max MP +15%.
- Skill upgrade.
- Thunder Explosion.
- Number of attacks: 1 → 2.
- Increases skill power.
- Hurricane → Hurricane: Master of Thunder.
- Number of attacks: 1 → 2.
- Increases skill power.

Mystic Tornado
- New Skill
- Can be learned at character level 76.
- Creates an Ice Field in the target’s area.
- Attacks enemies with 144 power.
- Skill effect:
- Ice Field
- The designated area is covered with ice.
- Enemies inside the area receive Burning Cold.
- Field duration: 5 sec.
- Burning Cold
- Paralysis / Suppression / Sleep Resistance -30%.
- PvE: M. Def. -10%.
- PvP: Speed -90%.
- PvP: Blocks rush skills.
- Cold duration: 3 sec.
- Ice Field
- Parameters at maximum level:
- Creates an Ice Field in the target’s area.
- Attacks enemies with increased skill power.
- Ice Field
- The designated area is covered with ice.
- Enemies inside the area receive Burning Cold.
- Field duration: 5 sec.
- Burning Cold
- Paralysis / Suppression / Sleep Resistance -30%.
- PvE: M. Def. -10%.
- PvP: Speed -90%.
- PvP: Blocks rush skills.
- Cold duration: 3 sec.
Titan
- PvP Damage +5%.
Grand Khavatari
- PvP Damage +10%.
- PvE Damage +10%.
Dominator
- PvP Damage +10%.
Doomcryer
- PvP Damage +10%.
Soul Hound
- PvP Damage +10%.
Storm Blaster

Elemental Care
- Adjusted Firearm resistance from -15% to -30%.

Elemental Dust
- Increased duration from 15 seconds to 30.

Elemental Mark
- Increased duration from 15 seconds to 30.

Elemental Wind
- Increased duration from 10 seconds to 25.
- Adjusted Max Speed from +10 to +50
- Increased cooldown from 60 seconds to 120.

Wind Shooter
- Added Knockdown/back Atk. Rate per enchant(+20%|+25%|+30%).

Frosty Sting
- Added block rush effect.
Element Weaver
- PvP Damage +10%.
- PvE Damage +15%.

Fairy Shield
- Added to skill tree.

Critical Magic
Can be learned at character level 76(Lv. 1) and 88(Lv. 2).
- Before:
- The skill of working with mana is a matter of habit.
- M. Skill Critical Rate +10%.
- Increases max M. Skill Critical Rate.
- After:
- The skill of working with mana is a matter of habit.
- M. Skill Critical Rate +10%.
- M. Skill Critical Rate +50.
- Increases max M. Skill Critical Rate.
- Parameters at maximum level:
- The skill of working with mana is a matter of habit.
- M. Skill Critical Rate +10%.
- M. Skill Critical Rate +200.
- Increases max M. Skill Critical Rate.

Incompatibility
- Before:
- Decreases the target’s M. Def.
- M. Def. -23% | -30%.
- After:
- Decreases the target’s M. Def.
- M. Def. -23% | -30%.
- PvP Magic Defence -7%.
Blood Rose
- PvP Damage +7%.