
NOTE: The next class balance it may happens in 30 up to 60 days. Any changes made at the Class Balance 20/04 may suffer in the future balances when Skills enchantments +2 and +3 or new Stage Cap arrives.

Samurai
- PvE Damage +10%.
- PvP Damage +10%.
Walk in Monster Woods: Adjusted PvE cooldown from 20sec to 5sec.

Dreadnought
- PvP Damage +10%.

Duelist
- PvE Damage +12%.
- PvP Damage +10%.

Phoenix Knight
- PvE Damage +12%.
Phoenix Strike: Adjusted PvE cooldown from 30sec to 5sec.

Hell Knight
- PvE Damage +12%.
Dark Knight Smash: Adjusted PvE cooldown from 30sec to 5sec.

Sagittarius
- PvE Damage +20%.
- PvP Damage +10%.
Flame Arrow Rain: Adjusted PvE cooldown from 30sec to 5sec.
Target Lock: Increased Attack/Range Skill from +300 to +500, decreased received damage +30% to +10 and Speed from +20 to +30.
Triple/Binding/Thorn/Spiral/Incendiary Shot: Reduced casting time to 2sec.
Flame Arrow Rain: Reduced casting time to 2sec.
Stun Shot: Added to class skill tree.

Adventurer
Flying Dagger: Adjusted power source from “Physical Attack” to “Fatal Blow”, so now its influenced by Vital Point Attack.

Archmage
PvE Damage -15% from class base.
Magic Focus(New Skill): Increases M. Atk +1000, +10% M. Skill Power and +10% PvE Damage.
Master of Flame(New Skill): Increases +10% M. Skill Power, +10% MP and +15% PvE Damage. Gives an additional attack to Flame Explosion.
Spell of Mastery(New Skill): Increases M. Atk +3000 and +15%, M. Skill Critical Rate +10% and max M. Skill Critical Rate.
NOTE: Explosion extra hit from Relict +3 has been removed, from now on its given by Master of Flame.
Fixed a problem when Explosion was used with Debuff.
Mage Ascendance(New Skill): Added +15% PvE Damage as you grow your Gear Score(GS).
- 500 – 649: PvE Damage +5%.
- 650- 899: PvE Damage +10%.
- 900+: PvE Damage +15%.

Soultaker
PvE Damage -15% from class base.
Magic Focus(New Skill): Increases M. Atk +1000, +10% M. Skill Power and +10% PvE Damage.
Master of Void(New Skill): Increases +10% M. Skill Power, +10% MP and +15% PvE Damage. Gives an additional attack to Void Explosion.
Spell of Mastery(New Skill): Increases M. Atk +3000 and +15%, M. Skill Critical Rate +10% and max M. Skill Critical Rate.
NOTE: Explosion extra hit from Relict +3 has been removed, from now on its given by Master of Void.
Fixed a problem when Explosion was used with Debuff.
Mage Ascendance(New Skill): Added +15% PvE Damage as you grow your Gear Score(GS).
- 500 – 649: PvE Damage +5%.
- 650- 899: PvE Damage +10%.
- 900+: PvE Damage +15%.

Arcana Lord
- PvE Damage -10% from class base.
Cat’s Friendship:
Removed : +12% PvE Damage.
Added +20% PvE Damage as you grow your Gear Score(GS).
– 501 – 749: PvE Damage +10%.
– 750+: PvE Damage +20%.

Cardinal
- PvE Damage -5% from class base.
- PvP Damage +10%.
Abyss Beam: Fixed numbers of targets.
– PvP: 1 target.
– PvE: 3 targets.
Shining Wave: Reduced trigger chance from 100% to 30%.

Hierophant
- PvP Damage +10%.

Evas Templar
- PvE Damage +12%.
- PvP Damage +7%.

Sword Muse
- PvP Damage +7%.

Wind Rider
Flying Dagger: Adjusted power source from “Physical Attack” to “Fatal Blow”, so now its influenced by Vital Point Attack.

Moonlight Sentinel
- PvE Damage +20%.
- PvP Damage +10%.
Target Lock: Increased Attack/Range Skill from +300 to +500, decreased received damage +30% to +10 and Speed from +20 to +30.
Water Arrow Rain: Adjusted PvE cooldown from 30sec to 5sec.
Triple/Binding/Thorn/Spiral/Freezing Shot: Reduced casting time to 2sec.
Water Arrow Rain: Reduced casting time to 2sec.
Stun Shot: Added to class skill tree.

Mystic Muse
PvE Damage -15% from class base.
Magic Focus(New Skill): Increases M. Atk +1000, +10% M. Skill Power and +10% PvE Damage.
Master of Water(New Skill): Increases +10% M. Skill Power, +10% MP and +15% PvE Damage. Gives an additional attack to Mystic Explosion.
Spell of Mastery(New Skill): Increases M. Atk +3000 and +15%, M. Skill Critical Rate +10% and max M. Skill Critical Rate.
NOTE: Explosion extra hit from Relict +3 has been removed, from now on its given by Master of Water.
Fixed a problem when Explosion was used with Debuff.
Mage Ascendance(New Skill): Added +15% PvE Damage as you grow your Gear Score(GS).
- 500 – 649: PvE Damage +5%.
- 650- 899: PvE Damage +10%.
- 900+: PvE Damage +15%.

Elemental Master
- PvE Damage -10% from class base.
Unicorn’s Friendship:
Removed : +12% PvE Damage.
Added +20% PvE Damage as you grow your Gear Score(GS).
– 501 – 749: PvE Damage +10%.
– 750+: PvE Damage +20%.

Evas Saint
- PvE Damage -5% from class base.
- PvP Damage +10%.
Sea Beam: Fixed numbers of targets(Now it has an additional attack just like Abyss Beam).
– PvP: 1 target.
– PvE: 3 targets.
Aquatic Priestly Buster: Reduced trigger chance from 100% to 30%.

Shillien Templar
- PvE Damage +12%.
- PvP Damage +7%.

Spectral Dancer
- PvP Damage +7%.

Ghost Hunter
Flying Dagger: Adjusted power source from “Physical Attack” to “Fatal Blow”, so now its influenced by Vital Point Attack.

Ghost Sentinel
- PvE Damage +20%.
- PvP Damage +10%.
Target Lock: Increased Attack/Range Skill from +300 to +500, decreased received damage +30% to +10 and Speed from +20 to +30.
Storm Arrow Rain: Adjusted PvE cooldown from 30sec to 5sec.
Triple/Binding/Thorn/Spiral/Wind Shot: Reduced casting time to 2sec.
Storm Arrow Rain: Reduced casting time to 2sec.
Stun Shot: Added to class skill tree.

Storm Screamer
PvE Damage -15% from class base.
Magic Focus(New Skill): Increases M. Atk +1000, +10% M. Skill Power and +10% PvE Damage.
Master of Thunder(New Skill): Increases +10% M. Skill Power, +10% MP and +15% PvE Damage. Gives an additional attack to Thunder Explosion.
Spell of Mastery(New Skill): Increases M. Atk +3000 and +15%, M. Skill Critical Rate +10% and max M. Skill Critical Rate.
NOTE: Explosion extra hit from Relict +3 has been removed, from now on its given by Master of Wind.
Fixed a problem when Explosion was used with Debuff.
Mage Ascendance(New Skill): Added +15% PvE Damage as you grow your Gear Score(GS).
- 500 – 649: PvE Damage +5%.
- 650- 899: PvE Damage +10%.
- 900+: PvE Damage +15%.

Spectral Master
- PvE Damage -10% from class base.
Spectral’s Friendship:
Removed : +12% PvE Damage.
Added +20% PvE Damage as you grow your Gear Score(GS).
– 501 – 749: PvE Damage +10%.
– 750+: PvE Damage +20%.

Shillien Saint
- PvE Damage -5% from class base.
- PvP Damage +10%.
Dark Beam: Fixed numbers of targets(Now it has an additional attack just like Abyss Beam).
– PvP: 1 target.
– PvE: 3 targets.
Dark Priestly Buster: Reduced trigger chance from 100% to 30%.

Rosevain
- PvE Damage +5%.
- PvP Damage +5%.
Mage Ascendance(New Skill): Added +15% PvE Damage as you grow your Gear Score(GS).
- 500 – 649: PvE Damage +5%.
- 650- 899: PvE Damage +10%.
- 900+: PvE Damage +15%.

Grand Khavatari
- PvE Damage +12%.
- PvP Damage +7%.

Dominator
- PvE Damage +15%.
Inferno Strike: Added to class skill tree.
Vortex of Fire: Increased number of targest.
– PvP: 2 targets.
– PvE: 2 targets.
Vortex of Fire(Crimson Flame)
– PvP: 4 targets.
– PvE: 4 targets.
Bright Flame(New Skill): Increases M. Atk +500, +10%, PvE Damage +10% and Max M. Skill Critical Rate.

Doomcryer
- PvE Damage +15%.
Inferno Strike: Added to class skill tree.
Vortex of Fire: Increased number of targets.
– PvP: 2 targets.
– PvE: 2 targets.
Vortex of Fire(Crimson Flame)
– PvP: 4 targets.
– PvE: 4 targets.
Bright Flame(New Skill): Increases M. Atk +500, +10%, PvE Damage +10% and Max M. Skill Critical Rate.

Vanguard Rider
- PvE Damage +20%.
- PvP Damage +10%.

Fortune Seeker
- PvE Damage +15%.
- PvP Damage +10%.

Maestro
- PvE Damage +15%.
- PvP Damage +10%.

Doombringer
- PvE Damage +25%.
- PvP Damage +12%.

Trickster
- PvE Damage +20%.
- PvP Damage +10%.
Bloody Instinct: Increased Attack/Range Skill from +300 to +500, decreased received damage +30% to +10 and Speed from +20 to +30.
Stun Shot: Added to class skill tree.

Storm Blaster
- PvE Damage +12%.
Flame Explosion: Adjusted PvE cooldown from 20sec to 5sec.

Divine Templar
- PvE Damage +15%.
- PvP Damage +10%.

Elemental Weaver
- PvE Damage +25%.
- PvP Damage +10%.
Blazing Tempest: Increased number of targets.
– PvP: 10 targets.
– PvE: 10 targets.
Glacier Strike: Increased number of targets.
– PvP: 10 targets.
– PvE: 10 targets.

Assassin
- PvP Damage +10%.
Clone Dance: Reduced cooldown from 20sec to 10sec.

Warg
- PvE Damage +5%.
- PvP Damage +5%.
Death Knight
- PvE Damage -15% from class base.
Warrior Ascendance(New Skill): Added +15% PvE Damage as you grow your Gear Score(GS).
- 500 – 649: PvE Damage +5%.
- 650- 899: PvE Damage +10%.
- 900+: PvE Damage +15%.