Samurai-
Pursuit:
– Adjusted PvE cooldown from 5s to 3s.
-
Maneuver:
– Adjusted PvE cooldown from 10s to 5s.
-
Strike:
– Reduced cooldown from 30s to 15s.
-
Disastrous Shriek:
– Reduced cooldown from 15s to 10s.
-
Twist:
– Reduced cooldown from 20s to 15s.
-
Full Twist:
– Reduced cooldown from 15s to 10s.
-
Determination (Lv. 1-2):
– Reduced P. Def and Received Healing by 50%.
Duelist-
Dual Sword Mastery:
– P. Atk and PvE Damage per level are doubled.
-
Final Secret Dual Weapons:
– Max HP increased from 2000 to 3000.
– Added Shock Attack Rate +20%.
-
Blade Storm Dance:
– Skill power increased.
– Added Ignore defense +10%.
– Maximum targets limited to 5.
– PvE cooldown reduced from 10s to 5s.
-
Blade Engage:
– Added AoE damage increased +10%.
-
Master of Combat (Lv. 3):
– Added P. Skill Critical Damage +10%.
Dreadnought-
Fatal Strike:
– Increased Ignore defense from 5% to 10%.
-
Vortex:
– Skill power increased.
– Added Ignore defense +10%.
-
Provoke:
– Can now be set to auto-use.
-
Amazing Spike Thrust:
– Increased Additional attack chance to 100%.
-
Unleashed Power:
– Increased P. Skill Power to +5%, +10% and +15%.
– Increased Shock Attack Rate to +10%, +15% and +20%.
-
Spear Mastery:
– Added +1% PvE Damage per level.
-
Revival:
– Now removes all debuffs and abnormal effects when used.
– Cooldown reduced from 15min to 10min.
-
Focus Attack:
– Effect changed from P. Critical Damage to P. Skill Critical Damage.
-
Master of Combat (Lv. 3):
– Added P. Skill Critical Damage +10%.
Phoenix Knight-
Provoke Aura:
– Attract nearby monsters’ attention to you.
-
Shield Strike:
– Now attacks the enemy twice.
-
Shield Stun:
– Skill is maintained even when Shield Charge its learned.
-
Shield Throwing:
– Now reduces P. Skill Critical Rate and Damage -15%.
-
Knight’s Assault:
– Skill power increased.
-
Masterpiece Shield (Lv. 1-2):
– Added +5%/+10% PvE Damage.
-
Shield Charge:
– PvE cooldown reduced from 30s to 15s.
-
Phoenix Help (Lv. 1-2):- – Trigger rate increased from 50% to 60%.
– Trigger damage increased from 135–140% to 150–200%.
-
Chain Strike/Chain Strike Shock/Mass Chain Strike:
– Increased Skill Land Rate.
Hell Knight-
Provoke Aura:
– Attract nearby monsters’ attention to you.
-
Shield Strike:
– Now attacks the enemy twice.
-
Shield Stun:
– Skill is maintained even when Shield Charge its learned.
-
Shield Throwing:
– Now reduces P. Skill Critical Rate and Damage -15%.
-
Knight’s Assault:
– Skill power increased.
-
Masterpiece Shield (Lv. 1-2):
– Added +5%/+10% PvE Damage.
-
Hell Crush:
– PvE cooldown reduced from 30s to 15s.
-
Assist of Hatred (Lv. 1-2):
– Trigger rate increased from 50% to 60%.
– Trigger damage increased from 135–140% to 150–200%.
-
Chain Strike/Chain Strike Shock/Mass Chain Strike:
– Increased Skill Land Rate.
Sagittarius-
Quick Evasion:
– Instantly teleports backwards.
-
Triple Shot:
– Power adjusted to match Double Shot.
– Cooldown reduced from 8s to 2s.
-
Vortex Shot:
– Adjusted PvE cooldown from 15s to 5s.
-
Steady Aim (Lv. 1-3):
– Added P. Skill Critical Damage +2%/+5%/+10%.
-
Legendary Archer Mastery:
– Melee weapon resistance increased from 10% to 15%.
Adventure-
Blow Land Rate:
– Increased from 80% to 100%.
-
Lethal Blow:
– PvE targets changed from 1 to 4.
-
Hidden Dagger:
– Trigger rate per enchant increased to 20–50%.
– Added PvE Damage 5–20%.
-
Dark Blow:
– PvE targets increased from 3 to 10.
-
Shadow Step/Shadow Step Assault:
– PvE cooldown reduced from 20s to 2s.
-
Critical Wound:
– Added Dagger resistance -5%.
-
Critical Wound Focus:
– Added Dagger resistance -10%.
-
Focus Power:
– Increased Dagger damage from +10% to +15%.
-
Reverse Pull:
– Increased P. Skill Power from +2% to+5%.
-
Flying Dagger:
– Infection debuff removed.
– Increased Skill Power and Critical Rate.
Archmage-
Magical Charge:
– Teleports the caster forward.
-
Pride M. Critical Rate Boost:
– Increases Magical Critical Rate between 50 and 300.
-
Higher Mana Gain:
– Added Max HP based on Max MP.
-
Aura Flash:
– Deals magic damage to 5 enemies within 250 range.
-
Arcane Comet Strike:
– Deals magic damage to the target and nearby enemies.-
- PvE: Up to 8 targets
-
- PvP: Up to 2 targets
-
-
Flaming Riot:
– Teleports away from the target with a chance to knock down.
– Grants +300 M. Skill Range for 5 seconds.
-
Flaming Shackles:
– Deals magic damage and immobilizes the target.
-
Flaming Skin:
– Reflects received damage and has a chance to paralyze attackers.
-
Flaming Power Mastery:
– Increases M. Atk, M. Skill Power, Max HP, and P. Def.
– Additional bonus scales with Max MP.
-
Burst Casting (Limit):
– Greatly increases M. Skill Power, Critical Rate, Casting Speed, reduces cooldowns and MP consumption.
-
Meteor/Fire Spiral/Flame Explosion:
– Updated to match Mystic Muse effects.
Soultaker-
Magical Charge:
– Teleports the caster forward.
-
Pride M. Critical Rate Boost:
– Increases Magical Critical Rate between 50 and 300.
-
Higher Mana Gain:
– Added Max HP based on Max MP.
-
Aura Flash:
– Deals magic damage to 5 enemies within 250 range.
-
Arcane Comet Strike:
– Deals magic damage to the target and nearby enemies.-
- PvE: Up to 8 targets
-
- PvP: Up to 2 targets
-
-
Dark Riot:
– Teleports away from the target with a chance to knock down.
– Grants +300 M. Skill Range for 5 seconds.
-
Dark Shackles:
– Deals magic damage and immobilizes the target.
-
Dark Skin:
– Reflects received damage and has a chance to paralyze attackers.
-
Dark Power Mastery:
– Increases M. Atk, M. Skill Power, Max HP, and P. Def.
– Additional bonus scales with Max MP.
-
Burst Casting (Limit):
– Greatly increases M. Skill Power, Critical Rate, Casting Speed, reduces cooldowns and MP consumption.
-
Soul Guardian:
– Limits servitor received damage to 7500 while active.
-
Meteor/Dark Spiral/Dark Explosion:
– Updated to match Mystic Muse effects.
Arcana Lord-
- Reworked all skills to match Elemental Master update.
-
Pride M. Critical Rate Boost:
– Increases Magical Critical Rate between 50 and 300
Cardinal-
Pride M. Critical Rate Boost:
– Increases Magical Critical Rate between 50 and 300.
-
Chain Heal:
– Can now be set to auto-use.
Hierophant-
Pride M. Critical Rate Boost:
– Increases Magical Critical Rate between 50 and 300.
-
Essential Holy Buster:
– Additional attack chance increased to 100%.
-
Holy Buster:
– Additional attack chance increased to 100%.
– Cooldown trigger fixed.
-
Essential Fatal Crush:
– Increased Skill Range from 400 to 700.
-
Soul Link:
– Converts a percentage of P. Atk into M. Atk.
-
Great Attack:
– Now grants M. Skill Power equals to P. Skill Power.
-
Transformation – Crusader:
– M. Skill Critical Damage, Rate, and Power increased from 5% → 15%.
Eva’s Templar -
Provoke Aura:
– Attract nearby monsters’ attention to you.
-
Armor Care (Lv. 1):
– Added PvE Damage +5%.
-
Shelter:
– Grants a Protection Barrier to the caster and nearby allies based on caster’s Max HP.
Sword Muse All Song skills are now treated as Physical Skills.
Skills can be used with Sword, Two-Handed Sword, Blunt, Two-Handed Blunt, or Dual.
-
Rapid Frantic Pace:
– Additional attack chance increased to 100%.
-
Sword of Blessing:
– Skill Evasion reduced from 60/50/40/30/20% to 40/30/20/15/10%.
-
Song of Silence:
– Increased Silence Land Rate.
-
Cantabile:
– Increased PvE Damage from +10% to +15%.
-
Sound of Muse:
– Changed P. Skill Critical Damage flat bonus to +2%/+4%/+6%/+8%.
Wind Rider-
Blow Land Rate:
– Increased from 80% to 100%.
-
Lethal Blow:
– PvE targets changed from 1 to 4.
-
Hidden Dagger:
– Trigger rate per enchant increased to 20–50%.
– Added PvE Damage 5–20%.
-
Dark Blow:
– PvE targets increased from 3 to 10.
-
Shadow Step / Shadow Step Assault:
– PvE cooldown reduced from 20s to 2s.
-
Critical Wound:
– Added Dagger resistance -5%.
-
Critical Wound Focus:
– Added Dagger resistance -10%.
-
Focus Power:
– Increased Dagger damage from +10% to +15%.
-
Syncrom Freedom:
– Increased P. Skill Power from +2% to+5%.
-
Flying Dagger:
– Infection debuff removed.
– Increased Skill Power and Critical Rate.
Moonligth Sentinel -
Quick Evasion:
– Instantly teleports backwards.
-
Triple Shot:
– Power adjusted to match Double Shot.
– Cooldown reduced from 8s to 2s.
-
Vortex Shot:
– Adjusted PvE cooldown from 15s to 5s.
-
Alacrity (Lv. 1-3):
– Added P. Skill Critical Damage +2%/+5%/+10%.
Mystic Muse-
Magical Charge:
– Teleports the caster forward.
-
Pride M. Critical Rate Boost:
– Increases Magical Critical Rate between 50 and 300.
-
Higher Mana Gain:
– Added Max HP based on Max MP.
-
Aura Flash:
– Deals magic damage to 5 enemies within 250 range.
-
Arcane Comet Strike:
– Deals magic damage to the target and nearby enemies.-
- PvE: Up to 8 targets
-
- PvP: Up to 2 targets
-
Elemental Master-
Pride M. Critical Rate Boost:
– Increases Magical Critical Rate between 50 and 300.
Eva’s Saint-
Pride M. Critical Rate Boost:
– Increases Magical Critical Rate between 50 and 300.
-
Sea Burst:
– Additional hits with 100% chance.
– Target count increased from 3 to 4.
-
Stigma of Eva:
– Reduced Resistance to All Weapons from -60% to -15%.
– Reduced M. Def from -60% to -15%.
-
Mass Stigma of Eva:
– Reduced Resistance to All Weapons from -60% to -15%.
– Reduced M. Def from -60% to -15%.
-
Party Resurrection:
– Gives resurrection to all party members.
-
Tree of Life:
– Summons a Tree that heals and cleanse debuffs from all party members.
-
Mass Vitalize:
– Now applies to all nearby allies, not only party members.
-
Chain Heal:
– Added to skill tree(removed when Remove its learned).
-
Remove:
– Can now be set to auto-use.
-
Priest Attack Mastery:
– Added PvE Damage +1% per level.
Shillien Templar-
Provoke Aura:
– Attract nearby monsters’ attention to you.
-
Armor Care (Lv. 1):
– Added PvE Damage +5%.
Spectral Dancer All Dance skills are now treated as Physical Skills.
Skills can be used with Sword, Two-Handed Sword, Blunt, Two-Handed Blunt, or Dual.
-
Rapid Frantic Pace:
– Additional attack chance increased to 100%.
-
Dance of Cosmo:
– Increased P. Atk from +10% to +20%.
-
Dance of Medusa:
– Base land rate increased.
-
Fatal Slasher:
– Skill level requirement reduced to 76.
– Damage and trigger rate increased.
-
Dancer Play:
– Added P. Skill Critical Damage +5%/+10%/+15% per enchant.
-
Dance of Blood:
– Increases skills attack range.
Ghost Hunter-
Blow Land Rate:
– Increased from 80% to 100%.
-
Lethal Blow:
– PvE targets changed from 1 to 4.
-
Hidden Dagger:
– Trigger rate per enchant increased to 20–50%.
– Added PvE Damage 5–20%.
-
Dark Blow:
– PvE targets increased from 3 to 10.
-
Shadow Step / Shadow Step Assault:
– PvE cooldown reduced from 20s to 2s.
-
Critical Wound:
– Added Dagger resistance -5%.
-
Critical Wound Focus:
– Added Dagger resistance -10%.
-
Focus Power:
– Increased Dagger damage from +10% to +15%.
-
Ethereal Blood:
– Increased P. Skill Power from +2% to+5%.
-
Flying Dagger:
– Infection debuff removed.
– Increased Skill Power and Critical Rate.
Ghost Sentinel -
Quick Evasion:
– Instantly teleports backwards.
-
Triple Shot:
– Power adjusted to match Double Shot.
– Cooldown reduced from 8s to 2s.
-
Vortex Shot:
– Adjusted PvE cooldown from 15s to 5s.
-
Eagle Eye (Lv. 1-3):
– Added P. Skill Critical Damage +2%/+5%/+10%.
Storm Screamer -
Magical Charge:
– Teleports the caster forward.
-
Pride M. Critical Rate Boost:
– Increases Magical Critical Rate between 50 and 300.
-
Higher Mana Gain:
– Added Max HP based on Max MP.
-
Aura Flash:
– Deals magic damage to 5 enemies within 250 range.
-
Arcane Comet Strike:
– Deals magic damage to the target and nearby enemies.-
- PvE: Up to 8 targets
-
- PvP: Up to 2 targets
-
-
Wind Riot:
– Teleports away from the target with a chance to knock down.
– Grants +300 M. Skill Range for 5 seconds.
-
Wind Shackles:
– Deals magic damage and immobilizes the target.
-
Wind Skin:
– Reflects received damage and has a chance to paralyze attackers.
-
Wind Power Mastery:
– Increases M. Atk, M. Skill Power, Max HP, and P. Def.
– Additional bonus scales with Max MP.
-
Burst Casting(Limit):
– Greatly increases M. Skill Power, Critical Rate, Casting Speed, reduces cooldowns and MP consumption.
-
Meteor/Wind Spiral/Wind Explosion:
– Updated to match Mystic Muse effects.
Spectral Master -
- Reworked all skills to match Elemental Master update.
-
Pride M. Critical Rate Boost:
– Increases Magical Critical Rate between 50 and 300.
Shillien Saint -
Pride M. Critical Rate Boost:
– Increases Magical Critical Rate between 50 and 300.
-
Dark Wave:
– Additional hits with 100% chance.
– Target count increased from 3 → 4.
-
Duress:
– Reduced P/M. Atk from -30%/-31%/-32% to -35%/-40%/-45%
-
Priest Attack Mastery:
– Added PvE Damage +1% per level.
-
Mass Stigma of Shillien:
– Reduced Resistance to All Weapons from -60% to -15%.
– Reduced M. Def from -60% to -15%.
-
Stigma of Shillien:
– Reduced Resistance to All Weapons from -60% to -15%.
– Reduced M. Def from -60% to -15%.
Titan -
Fatal Strike:
– Increased Ignore Defense from +5% to +10%.
-
Armor Crush:
– Reduced cooldown from 20s to 7s.
-
Titanic Weapon:
– Demolition Formula / Impact extra hit chance increased from 30% to 50%.
– Giant Ring extra hit chance increased from 20–30% to 30–40%.
-
Titanic Break:
– Reduced cooldown from 20s to 10s.
-
Guts:
– Max level increased to 9.
– Adds: M. Def +2000, Max HP +1000 and Received damage -7%.
-
Master of Combat (Lv. 3):
– Added P. Skill Critical Damage +10%.
Grand Khavatari-
Burning Assault:
– P. Def reduction increased from -23% to -35%.
-
Puma Totem:
– Increased PvE Damage from +3% to +10%.
– Increased Fist Damage from +3% to +5%.
– Reduced Trigger cooldown from 60s to 30s.
-
Rabbit Totem:
– Increased PvE Damage from +5% to +10%.
-
Master of Combat (Lv. 3):
– Added P. Skill Critical Damage +10%.
Vanguard Rider-
Master of Combat (Lv. 3):
– Added P. Skill Critical Damage +10%.
-
Provoke:
– Can now be set to auto-use.
Dominator-
Pride M. Critical Rate Boost:
– Increases Magical Critical Rate between 50 and 300.
-
Mana Gain:
– Replaced with Higher Mana Gain.
-
Prophecy of Pa’agrio:
– Adjusted Status to increases Max CP, M. Skill Critical Damage and Rate, Speed, PvE and PvP Damage, Debuff resistance and Received Skill Critical Damage and Rate.
Doomcryer -
Pride M. Critical Rate Boost:
– Increases Magical Critical Rate between 50 and 300.
-
Mana Gain:
– Replaced with Higher Mana Gain.
-
Prophecy of Victory:
– Adjusted Status to increases Max CP, M. Skill Critical Damage and Rate, Speed, PvE and PvP Damage, Debuff resistance and Received Skill Critical Damage and Rate.
Fortune Seeker-
Fatal Strike:
– Increased Ignore Defense from +5% to +10%
-
Vortex:
– Increased Skill Power increased.
– Increased Ignore Defense from +5% to +10%.
-
Armor Crush:
– Reduced cooldown from 20s to 7s.
-
Earthquake:
– Added Ignore Defense +10%.
-
Provoke:
– Can now be auto-used.
-
Crushing Leap:
– Now attacks enemy twice.
-
Trophy Thief:
– Now Attacks twice from enchant +1.
-
Fortune Time/Blessed Fortune Time:
– Reduced cooldown from 10min to 5min.
-
Blessed Fortune Time:
– Reduced Spirit Ore consume from 250 to 50.
-
Fortune Time:
– Reduced Spirit Ore consume from 250 to 50.
-
Master of Combat (Lv. 3):
– Added P. Skill Critical Damage +10%.
Meastro-
Fatal Strike:
– Increased Ignore Defense from +5% to +10%
-
Vortex:
– Increased Skill Power increased.
– Increased Ignore Defense from +5% to +10%.
-
Armor Crush:
– Reduced cooldown from 20s to 7s.
-
Mass Armor Crush:
– Reduced cooldown from 20s to 7s.
-
Earthquake:
– Added Ignore Defense +10%.
-
Earth Tremor:
– Now attacks enemy twice.
-
Provoke:
– Can be auto-used.
-
Hammer Rumble (Lv. 5+):
– Now attacks enemies twice when enchanted +1.
-
Master of Combat (Lv. 3):
– Added P. Skill Critical Damage +10%.
-
Summon Burning Mechanic Golem:
– The Mechanic Golem now uses the same Intelligence stat as its Elemental Summoner.
– It will automatically use its skills in sync with its owner’s attacks. Transfer Owner Combat Stat to Summoner in 5%.
Doombringer-
Ancient Sword Mastery:
– Adjusted to converted status on percentage instead flat.
– Added PvE Damage +1% per lv.
-
Souls collection:
– Reduced cooldown drastically.
-
Enuma Elish:
– Now attacks twice at Lv 75+.
-
Master of Combat (Lv. 3):
– Added P. Skill Critical Damage +10%.
Trickster Adjusted to use only Crossbow as weapon.
All skills has received visual rework to suit Crossbow.
-
Quick Evasion:
– Instantly teleports backwards.
-
Shadow Master/Shadow Veil:
– Additional Attack chance increased from 20% to 40%.
-
Souls collection:
– Reduced cooldown drastically.
-
Twin Shot/Ultimate Twin Shot/Legendary Twin Shot:
– Reduced cooldown between Level 7 at 75 from 1.5s to 1s.
-
Multishot (Lv. 7+):
– Now attacks enemies twice and can do critical.
-
Devious Shot:
– Reduced cooldown from 20s to 10s(PvP) and 8s(PvE).
-
Bloody Instinct:
– Same as Target Lock from other archers.
-
Void Stance:
– Increase P. Atk, P. Skill Critical Damage, Rate and Accuracy.
-
Legendary Archer Master
– Increased P. Atk, added Hold Atk Rate, PvE Damage and increase Skill Critical Damage.
Soul Hound-
Master of Combat (Lv. 3):
– Added P. Skill Critical Damage +10%.
Death Knight-
Flaming Body:
– Adjusted P. Critical Damage and Rate to P. Skill Critical Damage +5%/+10%/+15%/+15%/+20% and P. Skill Critical Rate +5%/+10%/+15%/+15%/+20%.
-
Punishment (Lv. 13+):
– Now attacks the enemy twice.
-


Burning Field/Frozen Field/Lightning Storm:
– 4º Hit can’t do critical.
– Targets fixed to 10.
-


Hellfire:
– Targets limited to 5–15(random).
Storm Blaster-
Dual Blow:
– Increased Skill Power.
– Increased cooldown from 1.2s to 1.5s.
-
Triple Blow:
– Increased Skill Power.
– Increased cooldown from 1.2s to 1.5s.
-
Stealthy Swiftness:
– Reduced PvE Cooldown from 10s to 7s.
-
Greater Wind Shot:
– Reduced PvE Cooldown from 10s to 7-5s per enchant.
-
Goring Charge:
– Now attacks the enemy twice when enchanted.
-
Wind Mastery:
– Increased PvE Damage from +2% to +5%.
-
Elemental Care:
– Elemental Mark doesn’t decrease bow resistance anymore, Firearm Resistance -5% to -15%.
-
Dragon Strike:
– Reduced cooldown from 2min to 1min.
Assasin-
Resolve to Kill:
– Reduced cooldown from 20min to 5min.
-
Enhanced Blow:
– Increased second hit chance to 100%.
-
Relentless Attack:
– Reduced cooldown from 5s to 3s(PvE).
-
Detect Vulnerability:
– Increased P. Skill Critical Damage from +5% to +10%.
Element Weaver-
Magical Charge:
– Teleports the caster forward.
-
Pride M. Critical Rate Boost:
– Increases Magical Critical Rate between 50 and 300.
-
Blazing Tempest/Flaming Blazing Tempest:
– Can hit max 5 targets.
-
Glacier Strike/Frosty Glacier Strike:
– Can hit max 5 targets.
-
Plants:
– Reduced Resistance to All Weapons from -30% to -15%.
– Reduced M. Def from -30% to -15%.
-
Twin Plants:
– Reduced Resistance to All Weapons from -30% to -15%.
– Reduced M. Def from -30% to -15%.
-
Mistilteinn:
– Reduced Resistance to All Weapons from -60% to -30%.
Divine Templar-
Privilege:
– Adjusted to Skill Evasion +5%/+10%/+15%.
Warg-
Moon Influence:
– Auto Learn the skill on Level 40.
– Reduced cooldown to 5s.
-
Werewolf (Transformation):
– Increases buff duration from 1min to 20min.
– Removed Status -5% Received Damage.
-
Confused Mind:
– Fixed cooldown in 3min and duration of 1min.
-
Tough Skin:
– Reduced P. Def. and M. Def. from +3000 to +2000.
Knight’s Assault: